Kingdom North and Lowland Shire
The oldest human kingdom and the only region with only human population.
Very conservative to other races, people there are tolerant only to drwarven
and elven merchants, as long as they bring them exotic goods.
The Lowland Shire is home of shepherds and vine-growers. The
Shire lies between the ends of Ark Mountain, which is the natural border of Its
territory.
Outside Kingdom North and Lowland Shire, they is human
population in Rah’adje Empire.
Goblin Gaulds
Goblin Gaulds is located in the swamps and the rocky shores beneath Arc
Mountains. Goblins live mainly in the underground caves that are all over this
region. They are neighbours to the mermaids, who live in the underwater caves
of the Mermaid Islands.
Goblins are very inventive race. They produce the finest fire
arms and explosives, even generate electricity using the flows of underground
rivers to power their plants. However, they share their technology only with
those who welcome them in their lands.
Outside Goblin Gaulds, they is goblin population in Elf’s
Wood and Rah’adje Empire.
Mermaid Islands
Situated
near Goblin Gaulds and Elf’s Wood, along with Mermaid Gulf, they are home to
the Mermaid race. On the surface these islands are mainly plane rocks, but
underneath are hidden magnificent caves in which Mermaids live and raise calms
and other sea livestock. They are peasfull in general and trade goods with
every other race.
Elf’s Wood
Ever green woods,
his is the largest forest area on the Lands.
In these woods the first elven settlements set foot for the first time and build their first village.
Home of many magical creatures, there is now situated the sacred temple of all shamans and priests - Spirit Hill.
Now it's the most prospering kingdom on the Lands with hundreds of intelligent creatures from different races that live and work there.
Situated between Mermaid gulf, Goblin Gaulds, the Free Lands and the Rah'adje Empire.
Rah’adje Empire
Once the biggest and most powerful kingdom on the Lands, now Rah'adje is limited to the red sands desert, the southest region on the continent. Populated mostly by humans and former slaves from the free tribes. Since most of the lands are rich in sand and minerals, but almost no good soil, they trade with all other kingdoms.
Situated between Elf's Wood, the Free Lands and Fishermen Shores.
Hydra Islands
Fishermen Shores
Fisherman Shores are place for exile. Elves, humans and dwarves who did wrong against their kind were banished there, cursed, never to return in their home lands again. Hydras were their guardians by water, and a great wall blocked their path by ground. They were cursed to look all the same - ash skins, ash hairs, same faces. Because they were all the same to everyone else - faceless traitors, who had no place among them.
The Cursed started a rebellion for vengance. They used black magic to corrupt dragons and use them as a weapon against all others. Being still young, both as race and individuals, dragons couldn't withstand the powerfull magic and they fell in greed and lust for gold and treasures.
They started a war, but it was over soon, with the anihilation of the Nine Royal Dragons and the fall of the Dwarven Kingdom. The Cursed's souls were freed from the material bodies an they were allowed to live as free souls in the plains between Elf's Wood and Fisherman Shores. This territory was proclaimed Free Lands - with no lords to rule, no rules to be broken. Just a home for everyone that wants to live free. The exile was forbidden, so such thing never happen again.
Now that region is deserted.
Dwarven Mountains
Once they were home to the dwarven race. The capital city, Golden'brah, was the richest place in the Lands. It all was lost when Abara'yama, Father of humans and dwarves, brought all nine Royal Dragons in Golden'brah, where he provoked the mountine to devour them into its depths for good and ended the war.
Dwarves were left with no home. Their kingdom was a ruin, their god was gone. Fallen in despair, the left the mountain, never to return. Some of them went south and joined Rah'adje Empire. Some went in Elf's Wood, but most of them stayed in the Free Lands.
The Frozen Lands /Frost Lands/
Frost Lands are the northernmost region on the Lands of God Forgotten. Everything there is made of living ice - a magical vital force runs through every crystal and inspirit all frostlings. The region is unexplored and rarely disturbed by non-frost creatures. Humans are afraid of it's magic, dwarves and goblins find no use of a place with no ores and other races are too far south to bother exploring such a distant and cold place.
The main population of Frost Lands are the frostlings. Frostling is a creature made of living ice and which cannot survive outside this region. They are mainly critters and the only intelligent race there are frost dragons. The only other creatures that go in this regions are the stone trolls from Dwarven Mountains.
The Free Lands
Once part of the Rah'adje Empire, now lands of no king or chief, this territory is open for everyone. Completely save, tax-free and tavern-rich, the Free Lands are preferred rout for all merchants and travelers.
Situated in the middle of the continent, surrounded by all other kingdoms.